This in an archived project.
It might be incomplete and/or doesn't necessarily represent me as a game developer today.
futuregames unreal-engine-4
Game title Unreal Tournament 4
Platform(s) PC
Development time 3 weeks
Main role(s) Level Designer
Team size Solo
Game Engine Unreal Engine 4

A capture the flag (ctf) map set in a castle in the sky with a great glass wall protecting one side from the other.

Gameplay

Screenshots

/assets/game/olympus/FGLevelOlympus11.jpg /assets/game/olympus/FGLevelOlympus21.jpg /assets/game/olympus/FGLevelOlympus31.jpg /assets/game/olympus/OlympusTopDown.png

Level Design document


This in an archived project.
It might be incomplete and/or doesn't necessarily represent me as a game developer today.