This in an archived project.
It might be incomplete and/or doesn't necessarily represent me as a game developer today.
unity c-sharp
Platform(s) PC
Development time 24 hours
Development period 3 - 4 Dec 2016
Main role(s) Programmer & Game Designer
Game Engine Unity

Other team members

Lukas Törnqvist - Programmer
Johan Laine - Programmer
Philip Bretschneider - 3D-artist
Christopher Peduru-Aratchi - Music
Joel Zakrisson - 3D-artist
Alex Bräysy - Game Design
Armin Johansson - 3D-artist

This in an archived project.
It might be incomplete and/or doesn't necessarily represent me as a game developer today.